ABOUT ME

Hi! I'm a game design student from SMU Guildhall, doing my major in programming.

I look at movies and games as a medium which can profoundly convey emotions. It lets the audience experience a situation from a different perspective. I learned to appreciate it more and more. Action-Adventure games are my jam!

I see myself as a player front programmer where I can closely contribute to the player experience. I enjoy working in a team environment; understanding the needs of team members and providing easy to use tools to enable their full potential is something I'm good at.

Neesarg Banglawala

Gameplay Programmer, Tools & System Engineer
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TEAM PROJECTS

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La Rana

An exploration-puzzle game

for Windows PC

developed using Unreal Engine 4.

interstellar racing league

A split screen racing game

for Windows PC

developed using Unreal Engine 4.

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Jami the Jelly

A 2D exploration game

for Android tablets

developed using Unity Engine.

INDIVIDUAL PROJECTS (C++)

Camera

Third-Person CAMERA SYSTEM

Ongoing Master's Thesis -

I'm architecting a camera system

geared towards third-person games.

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Mekorama Clone

A tower based 3D puzzle game, developed using personal game engine.

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Incursion

A 2D tank-survival game,

developed using personal game engine.

 
 

CONTACT ME

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